Environment & Build Toolchain
Introduction
Before diving into Rippled’s architecture or contributing to the codebase, it’s essential to prepare a clean and consistent development environment. Rippled is a high-performance C++ application with multiple system dependencies from compiler toolchains to build systems and scripting utilities that must be properly configured to ensure smooth compilation and runtime behavior.
This section provides a step-by-step setup guide for macOS, focusing on the tools and configurations required to compile Rippled from source. You’ll install Node.js for build tooling, configure your compiler (Clang) and Xcode environment, and prepare Python dependencies used in the build process.
By the end of this section, your environment will be fully ready to build and run Rippled locally, following the same structure used by production and continuous integration setups.
macOS
Install Node.js via nvm for easy version management:
# Install nvm (if not already installed)
curl -o- https://raw.githubusercontent.com/nvm-sh/nvm/v0.39.0/install.sh | bash
# Install and use the latest LTS version of Node.js
nvm install --lts
nvm use --ltsPrerequisites for Compiling Rippled
macOS with administrator rights
Apple account (to download certain versions of Xcode)
Stable internet connection for dependencies
Checking Clang Version
Installing Xcode (if needed)
Download Xcode from Apple Developer Downloads
Extract the .xip file and rename it (e.g., Xcode_16.2.app)
Move it to /Applications and set it as the default toolchain:
Verify the installation:
You should see something like this for clang:
Apple clang version 16.0.0 (clang-1600.0.26.3)
Installing Build Tools
Python Configuration
Ubuntu
Prerequisites
Ubuntu with administrator rights
Stable internet connection
Installing Build Tools
Last updated

